Wii U Specs and Info

 

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Height of about a width of about 46mm × 172mm × Depth 268.5mm (excluding protrusions)

The new controller is 6.2 inches, 16:9 button controller that combines what is familiar and the touch screen, slide the two pads is attached.
This rechargeable controller power button, HOME button, arrow pad, A / B / X / Y Buttons, L / R buttons, ZL / ZR is attached to the button. In addition, accelerometers, gyroscopes, vibration function, camera, microphone, speakers, sensor unit is equipped with a stylus.

Wii Remote (or Wii Remote +) can simultaneously connect up to 4. Classic Controller and Nunchuk, Classic Controller PRO, and Wii Balance Board, or any input device that corresponds to the Wii controller.

New hardware for high-density optical and 12cm, Wii can play for a 12cm self-loading optical disc (disc type will automatically draw) with a single drive.

1080p, 1080i, 720p, 480p, 480i compatible. HDMI, Component, D terminal, S-terminal, corresponding to each of the composite cable.

AV Multi-output and output from the HDMI output terminal supports 6CH PCM linear.

In addition to the internal flash memory, SD memory card or external USB can be extended by using the hard drive capacity.

Multicore-based IBM Power ®

4 USB 2.0 has a single pin. The new hardware backwards compatible Wii games.

 

Via Gonintendo

 

PRESS RELEASE

ARMONK, N.Y., June 7, 2011 /PRNewswire/ — IBM (NYSE: IBM) today announced that it will provide the microprocessors that will serve as the heart of the new Wii U™ system from Nintendo. Unveiled today at the E3 trade show, Nintendo plans for its new console to hit store shelves in 2012.
The all-new, Power-based microprocessor will pack some of IBM’s most advanced technology into an energy-saving silicon package that will power Nintendo’s brand new entertainment experience for consumers worldwide. IBM’s unique embedded DRAM, for example, is capable of feeding the multi-core processor large chunks of data to make for a smooth entertainment experience.

IBM plans to produce millions of chips for Nintendo featuring IBM Silicon on Insulator (SOI) technology at 45 nanometers (45 billionths of a meter). The custom-designed chips will be made at IBM’s state-of-the-art 300mm semiconductor development and manufacturing facility in East Fishkill, N.Y.
The relationship between IBM and Nintendo dates to May 1999, when IBM was selected to design and manufacture the central microprocessor for the Nintendo GameCube™ system. Since 2006, IBM has shipped more than 90 million chips for Nintendo Wii systems.

"IBM has been a terrific partner for many years. We truly value IBM’s commitment to support Nintendo in delivering an entirely new kind of gaming and entertainment experience for consumers around the world," said Genyo Takeda, Senior Managing Director, Integrated Research and Development, at Nintendo Co., Ltd.
"We’re very proud to have delivered to Nintendo consistent technology advancements for three generations of entertainment consoles," said Elmer Corbin, director, IBM’s custom chip business. "Our relationship with Nintendo underscores our unique position in the industry — how we work together with clients to help them leverage IBM technology, intellectual property and research to drive innovation into their own core products."
Built on the open, scalable Power Architecture base, IBM custom processors exploit the performance and power advantages of proven silicon-on-insulator (SOI) technology. The inherent advantages of the technology make it a superior choice for performance-driven applications that demand exceptional, power-efficient processing capability – from entertainment consoles to supercomputers.

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