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	<title>Booredatwork &#187; Wii</title>
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		<title>E3 2010 Post Conference: Microsoft, Nintendo &amp; Sony</title>
		<link>http://booredatwork.com/2010/06/16/e3-2010-post-conference-microsoft-nintendo-sony/</link>
		<comments>http://booredatwork.com/2010/06/16/e3-2010-post-conference-microsoft-nintendo-sony/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 05:34:02 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[video]]></category>
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		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Microsoft kinect]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[playstation move]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[xbox 360]]></category>

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		<description><![CDATA[<br/>E3 2010 is here, the 3 major videogame companies have shown their card.  In this video I take a look at each of their press conferences, what new games and hardware they have to offer. Enjoy Subscribe to the comments for this post? Share this on Facebook Email this via Gmail Post on Google Buzz [...]]]></description>
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<p>E3 2010 is here, the 3 major videogame companies have shown their card.  In this video I take a look at each of their press conferences, what new games and hardware they have to offer. Enjoy</p>
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		<title>The Legend Of Zelda Skyward Sword E3 Trailer</title>
		<link>http://booredatwork.com/2010/06/15/the-legend-of-zelda-skyward-sword-e3-trailer/</link>
		<comments>http://booredatwork.com/2010/06/15/the-legend-of-zelda-skyward-sword-e3-trailer/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 21:36:17 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[legend of zelda Skyward sword]]></category>
		<category><![CDATA[Nintnedo]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Zelda]]></category>

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		<description><![CDATA[<br/>The latest Legend of Zelda Game for the Wii Subscribe to the comments for this post? Share this on Facebook Email this via Gmail Post on Google Buzz Email this via Hotmail Share this on LinkedIn Post this to MySpace Seed this on Newsvine Tweet This! Email this via Yahoo! Mail]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://booredatwork.com/wp-content/uploads/2010/06/ss1_01.jpg"><img style="display: block; margin-left: auto; margin-right: auto; border: 0px initial initial;" title="ss1_01" src="http://booredatwork.com/wp-content/uploads/2010/06/ss1_01_thumb.jpg" border="0" alt="ss1_01" width="495" height="280" /></a></p>
<p>The latest Legend of Zelda Game for the Wii</p>
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<p><a href="http://booredatwork.com/wp-content/uploads/2010/06/ss8_01.jpg"><img style="display: inline; border: 0px;" title="ss8_01" src="http://booredatwork.com/wp-content/uploads/2010/06/ss8_01_thumb.jpg" border="0" alt="ss8_01" width="244" height="139" /></a> <a href="http://booredatwork.com/wp-content/uploads/2010/06/ss7_01.jpg"><img style="display: inline; border: 0px;" title="ss7_01" src="http://booredatwork.com/wp-content/uploads/2010/06/ss7_01_thumb.jpg" border="0" alt="ss7_01" width="244" height="139" /></a> <a href="http://booredatwork.com/wp-content/uploads/2010/06/ss3_01.jpg"><img style="display: inline; border: 0px;" title="ss3_01" src="http://booredatwork.com/wp-content/uploads/2010/06/ss3_01_thumb.jpg" border="0" alt="ss3_01" width="244" height="139" /></a> <a href="http://booredatwork.com/wp-content/uploads/2010/06/ss6_01.jpg"><img style="display: inline; border: 0px;" title="ss6_01" src="http://booredatwork.com/wp-content/uploads/2010/06/ss6_01_thumb.jpg" border="0" alt="ss6_01" width="244" height="139" /></a></p>
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		<title>Microsoft Project Natal is Kinect</title>
		<link>http://booredatwork.com/2010/06/14/microsoft-project-natal-is-kinect/</link>
		<comments>http://booredatwork.com/2010/06/14/microsoft-project-natal-is-kinect/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 05:12:31 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[E3 expo]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://booredatwork.com/2010/06/14/microsoft-project-natal-is-kinect/</guid>
		<description><![CDATA[<br/>Microsoft entry into the motion controlled world will be intruded tomorrow. Formerly known as Project Natal is called Microsoft Kinect is Natal is here,I mean Kinect Kinect&#8217;s built-in camera and microphone (due later this year, no price set) uses facial and voice recognition to let you, for instance, log onto Xbox Live, start games and [...]]]></description>
			<content:encoded><![CDATA[<br/><p>Microsoft entry into the motion controlled world will be intruded tomorrow. Formerly known as Project Natal is called Microsoft Kinect</p>
<p><a href="http://booredatwork.com/wp-content/uploads/2010/06/b3u7hd.jpg"><img style="display: block; margin-left: auto; margin-right: auto; border: 0px initial initial;" title="b3u7hd" src="http://booredatwork.com/wp-content/uploads/2010/06/b3u7hd_thumb.jpg" border="0" alt="b3u7hd" width="189" height="439" /></a></p>
<p>is <span style="text-decoration: line-through;">Natal</span> is here,I mean Kinect</p>
<blockquote><p>Kinect&#8217;s built-in camera and microphone (due later this year, no price set) uses facial and voice recognition to let you, for instance, log onto Xbox Live, start games and pause movies. And a new menu lets you choose games or services such as <a href="http://content.usatoday.com/topics/topic/Culture/Television/Equipment+and+Services/Netflix">Netflix</a> by simply reaching out and pointing toward the screen selection. Video chat lets Xbox 360 homes connect; the smart camera widens when another person enters the room.</p></blockquote>
<p>•<em><strong><em>Kinectimals</em></strong></em> lets you train and play with 20 different virtual cats, including a lion, cheetah and tiger.</p>
<p><code><object id="flashObj" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="486" height="412" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=91411807001&amp;playerID=30317506001&amp;domain=embed&amp;dynamicStreaming=true" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://c.brightcove.com/services/viewer/federated_f9/30317506001?isVid=1" /><param name="name" value="flashObj" /><param name="flashvars" value="videoId=91411807001&amp;playerID=30317506001&amp;domain=embed&amp;dynamicStreaming=true" /><param name="allowfullscreen" value="true" /><embed id="flashObj" type="application/x-shockwave-flash" width="486" height="412" src="http://c.brightcove.com/services/viewer/federated_f9/30317506001?isVid=1" name="flashObj" allowscriptaccess="always" swliveconnect="true" allowfullscreen="true" seamlesstabbing="false" base="http://admin.brightcove.com" flashvars="videoId=91411807001&amp;playerID=30317506001&amp;domain=embed&amp;dynamicStreaming=true" bgcolor="#FFFFFF"></embed></object></code></p>
<p>•<em><strong><em>Joyride</em></strong></em>, a racing game, lets players use their hands to hold an imaginary steering wheel — pull your hands toward you and push back out for an acceleration boost — and their bodies to execute jumps and tricks.</p>
<p>•<em><strong><em>Kinect Sports</em></strong></em> has six activities including boxing, bowling, beach volleyball, track and field, soccer and table tennis. To serve a volleyball, you mimic the real motion; in soccer, you can kick the ball or do a header.</p>
<p>•<em><strong><em>Kinect Adventures</em></strong></em> includes a river-raft time trial and obstacle course, playable by up to four players. On the raft, playing as a duo, you and a partner must lean one way or another to steer. Jumping helps the raft reach special areas for extra points.</p>
<p>•<em><strong><em>Dance Central</em></strong></em>, in development by <a href="http://content.usatoday.com/topics/topic/Organizations/Companies/Publishers,+Media,+Music/MTV">MTV Games</a>, brings a <em><a href="http://content.usatoday.com/topics/topic/Culture/Television/Programming/So+You+Think+You+Can+Dance">So You Think You Can Dance</a></em> experience home.</p>
<p>•<em><strong><em><a href="http://content.usatoday.com/topics/topic/Culture/Movies/Star+Wars">Star Wars</a></em></strong></em> characters and iconic Disney favorites will be featured in separate new games being developed at Microsoft in conjunction with <a href="http://content.usatoday.com/topics/topic/Culture/Video+Games/Publishers/LucasArts">LucasArts</a> and Disney.</p>
<p>Via <a href="http://www.usatoday.com/tech/gaming/2010-06-14-vidgame14_ST_N.htm">usatoday</a></p>
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		<title>SurferGirl is back with her yearly E3 Rumors: New Xbox360</title>
		<link>http://booredatwork.com/2010/04/27/surfergirl-is-back-with-her-yearly-e3-rumors-new-xbox360/</link>
		<comments>http://booredatwork.com/2010/04/27/surfergirl-is-back-with-her-yearly-e3-rumors-new-xbox360/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 07:32:37 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Rumor]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
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		<category><![CDATA[rumors]]></category>
		<category><![CDATA[Surfergirl]]></category>
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		<category><![CDATA[Wii]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://booredatwork.com/2010/04/27/surfergirl-is-back-with-her-yearly-e3-rumors-new-xbox360/</guid>
		<description><![CDATA[<br/>She’s back with more E3 rumors, this time is a Slim Xbox360 with Natal and fresh logo. to give the console new breathe of life. MS will reveal a slim 360 natal bundle at one of their two (yes, two) press conferences at this year&#8217;s e3. What&#8217;s more the 360 will be getting a subtle [...]]]></description>
			<content:encoded><![CDATA[<br/><p style="text-align: center;"><a href="http://booredatwork.com/wp-content/uploads/2010/04/CyberSurferGirl2007.jpg"><img class="aligncenter" style="display: inline; border: 0pt none;" title="SurferGirl" src="http://booredatwork.com/wp-content/uploads/2010/04/CyberSurferGirl2007_thumb.jpg" border="0" alt="SurferGirl" width="232" height="279" /></a></p>
<p>She’s back with more E3 rumors, this time is a Slim Xbox360 with Natal and fresh logo. to give the console new breathe of life.</p>
<blockquote><p>MS will reveal a slim 360 natal bundle at one of their two (yes, two) press conferences at this year&#8217;s e3.</p>
<p>What&#8217;s more the 360 will be getting a subtle rebrand, with a new logo and black as the new primary colour of the console. They feel that the new system needs to be black because a white Natal wouldn&#8217;t sit well next to the typical gloss black tv.</p>
<p>The new system design is pretty neat.</p>
<p>And Natal? Let&#8217;s just say you&#8217;ll probably be both very surprised and very pleased by one of the games revealed&#8230; what is it?</p>
<p><strong><br />
</strong></p></blockquote>
<p>Via S<a href="http://newsoftrockhallelujah.blogspot.com/2010/04/slim-360-to-be-unveiled-at-e3-360.html" target="_blank">urferGirl</a></p>
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		<title>PAX EAST 2010:Hudson Entertainment</title>
		<link>http://booredatwork.com/2010/03/29/pax-east-2010hudson-entertainment/</link>
		<comments>http://booredatwork.com/2010/03/29/pax-east-2010hudson-entertainment/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 16:13:33 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[Pax east]]></category>
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		<category><![CDATA[Hudson]]></category>
		<category><![CDATA[Military Madness Wiiware]]></category>
		<category><![CDATA[Nintendo ds]]></category>
		<category><![CDATA[The calling wii]]></category>
		<category><![CDATA[Wii]]></category>

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		<description><![CDATA[<br/>Hudson came to PAX EAST 2010 in order to give gamers a taste of the recent game offerings, which titles like Military Madness, Rooms Wii &#38; DS, The Calling, Deca Sports 2 and Play First Dinner Dash. Here is a Sample of what Hudson Had to offer Military Madness Wii Military Madness from the TurboGarph [...]]]></description>
			<content:encoded><![CDATA[<br/><p style="text-align: center;"><a href="http://booredatwork.com/wp-content/uploads/2010/03/Hudson_logo_200.jpg"><img class="aligncenter" style="display: block;" title="Hudson_logo_200" src="http://booredatwork.com/wp-content/uploads/2010/03/Hudson_logo_200_thumb.jpg" border="0" alt="Hudson_logo_200" width="322" height="233" /></a></p>
<p>Hudson came to PAX EAST 2010 in order to give gamers a taste of the recent game offerings, which titles like Military Madness, Rooms Wii &amp; DS, The Calling, Deca Sports 2 and Play First Dinner Dash. Here is a Sample of what Hudson Had to offer</p>
<p><strong>Military Madness Wii</strong></p>
<p><strong> </strong></p>
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<p>Military Madness from the TurboGarph 16 fame is making a coming back to the Wii, this turn base strategy games will be available on the Wiiware for $10. The game is simple to control which is a plus. Means anyone can play. So it all boils down to strategy</p>
<p><a href="http://booredatwork.com/wp-content/uploads/2010/03/SDC10724.jpg"><img style="display: inline; border-width: 0px;" title="SDC10724" src="http://booredatwork.com/wp-content/uploads/2010/03/SDC10724_thumb.jpg" border="0" alt="SDC10724" width="244" height="184" /></a> <a href="http://booredatwork.com/wp-content/uploads/2010/03/SDC10723.jpg"><img style="display: inline; border-width: 0px;" title="SDC10723" src="http://booredatwork.com/wp-content/uploads/2010/03/SDC10723_thumb.jpg" border="0" alt="SDC10723" width="244" height="184" /></a></p>
<p><strong>Rooms Wii</strong></p>
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<p><strong> </strong></p>
<p>Rooms is a very interesting game for the Wii and also the DS. Using the base principle of the Simon puzzle, rooms aims to deliver a gaming experience that takes that sometime  annoying simon puzzle fun.</p>
<p><a href="http://booredatwork.com/wp-content/uploads/2010/03/SDC10720.jpg"><img style="display: block; float: none; margin-left: auto; margin-right: auto; border-width: 0px;" title="SDC10720" src="http://booredatwork.com/wp-content/uploads/2010/03/SDC10720_thumb.jpg" border="0" alt="SDC10720" width="244" height="184" /></a></p>
<p><strong>Rooms DS</strong></p>
<p><a href="http://booredatwork.com/wp-content/uploads/2010/03/SDC10717.jpg"><img style="display: inline; border-width: 0px;" title="SDC10717" src="http://booredatwork.com/wp-content/uploads/2010/03/SDC10717_thumb.jpg" border="0" alt="SDC10717" width="244" height="184" /></a> <a href="http://booredatwork.com/wp-content/uploads/2010/03/SDC10718.jpg"><img style="display: inline; border-width: 0px;" title="SDC10718" src="http://booredatwork.com/wp-content/uploads/2010/03/SDC10718_thumb.jpg" border="0" alt="SDC10718" width="244" height="184" /></a> <a href="http://booredatwork.com/wp-content/uploads/2010/03/SDC10719.jpg"><img style="display: inline; border-width: 0px;" title="SDC10719" src="http://booredatwork.com/wp-content/uploads/2010/03/SDC10719_thumb.jpg" border="0" alt="SDC10719" width="244" height="184" /></a></p>
<p><strong>THE CALLING</strong></p>
<p><strong> </strong></p>
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<p>The Calling is a Japanese game in the same vein as the movie the ring. IN this Wii title you are not armed with guns, grenades, rocket launchers. But object you find that may prove useful throughout your journey within the game. The game use the Wiimote features well, for instance using the Wiimote speaker to answer phone calls in the game.</p>
<p><a href="http://booredatwork.com/wp-content/uploads/2010/03/SDC10721.jpg"><img style="display: inline; border: 0px;" title="SDC10721" src="http://booredatwork.com/wp-content/uploads/2010/03/SDC10721_thumb.jpg" border="0" alt="SDC10721" width="244" height="184" /></a> <a href="http://booredatwork.com/wp-content/uploads/2010/03/SDC10722.jpg"><img style="display: inline; border: 0px;" title="SDC10722" src="http://booredatwork.com/wp-content/uploads/2010/03/SDC10722_thumb.jpg" border="0" alt="SDC10722" width="244" height="184" /></a></p>
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		<title>PAX EAST 2010: RED STEEL 2 Demo by Frag Doll &#8220;Fidget&#8221;</title>
		<link>http://booredatwork.com/2010/03/28/pax-east-2010-red-steel-2-demo-by-frag-doll-fidget/</link>
		<comments>http://booredatwork.com/2010/03/28/pax-east-2010-red-steel-2-demo-by-frag-doll-fidget/#comments</comments>
		<pubDate>Sun, 28 Mar 2010 05:04:54 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[booredatwork]]></category>
		<category><![CDATA[frag dolls]]></category>
		<category><![CDATA[PAX EAST 2010]]></category>
		<category><![CDATA[RED STEEL 2]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Wii]]></category>

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		<description><![CDATA[<br/>Fidget from the Frag Dolls was on hand at PAX EAST 2010 to give a live demo of RED STEEL 2 for Wii which is out now in stores. I must say the game looks sweet. Subscribe to the comments for this post? Share this on Facebook Email this via Gmail Post on Google Buzz [...]]]></description>
			<content:encoded><![CDATA[<br/><p style="text-align: center;"><a href="http://booredatwork.com/wp-content/uploads/2010/03/SDC10700.jpg"><img class="aligncenter" style="display: block;" title="SDC10700" src="http://booredatwork.com/wp-content/uploads/2010/03/SDC10700_thumb.jpg" border="0" alt="SDC10700" width="442" height="332" /></a></p>
<p>Fidget from the Frag Dolls was on hand at PAX EAST 2010 to give a live demo of RED STEEL 2 for Wii which is out now in stores. I must say the game looks sweet.</p>
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		<title>Booredatwork&#8217;s Thoughts on PlayStation Move</title>
		<link>http://booredatwork.com/2010/03/11/booredatworks-thoughts-on-playstation-move/</link>
		<comments>http://booredatwork.com/2010/03/11/booredatworks-thoughts-on-playstation-move/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 18:05:00 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Motion controller]]></category>
		<category><![CDATA[Natal]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[playstation move]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sony PlayStation]]></category>
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		<category><![CDATA[Xbox360]]></category>

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		<description><![CDATA[<br/>GDC 2010 Sony officially announced the PlayStation Move , a motion controller package that brings Sony and the PS3 into the Motion controller race to arms. Subscribe to the comments for this post? Share this on Facebook Email this via Gmail Post on Google Buzz Email this via Hotmail Share this on LinkedIn Post this [...]]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://booredatwork.com/wp-content/uploads/2010/03/Snapshot42.png"><img style="border: 0px none; display: block; margin-left: auto; margin-right: auto;" title="Snapshot(42)" src="http://booredatwork.com/wp-content/uploads/2010/03/Snapshot42_thumb.png" border="0" alt="Snapshot(42)" width="513" height="290" /></a></p>
<p>GDC 2010 Sony officially announced the PlayStation Move , a motion controller package that brings Sony and the PS3 into the Motion controller race to arms.</p>
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		<title>Tritton Gaming Headsets &#8211;CES 2010</title>
		<link>http://booredatwork.com/2010/02/01/tritton-gaming-headsets-ces-2010/</link>
		<comments>http://booredatwork.com/2010/02/01/tritton-gaming-headsets-ces-2010/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 23:30:00 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[CES 2010]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[audio surround sound]]></category>
		<category><![CDATA[dolby digital]]></category>
		<category><![CDATA[headset]]></category>
		<category><![CDATA[PREview]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Tritton]]></category>
		<category><![CDATA[Videgames]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://booredatwork.com/2010/02/01/tritton-gaming-headsets-ces-2010/</guid>
		<description><![CDATA[<br/>Tritton had a full offering of audio products at CES 2010 that the showed off. Especially their line of gaming headset which provided true Dollby 5.1 surround sound. One first use the headset felt very comfortable, the weight felt appropriate and the audio quality was impeccable, you could easily hear the sound of you bullet [...]]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://booredatwork.com/wp-content/uploads/2010/02/SDC10528.jpg"><img style="border: 0px none; display: block; margin-left: auto; margin-right: auto;" title="SDC10528" src="http://booredatwork.com/wp-content/uploads/2010/02/SDC10528_thumb.jpg" border="0" alt="SDC10528" width="365" height="275" /></a></p>
<p>Tritton had a full offering of audio products at CES 2010 that the showed off. Especially their line of gaming headset which provided true Dollby 5.1 surround sound. One first use the headset felt very comfortable, the weight felt appropriate and the audio quality was impeccable, you could easily hear the sound of you bullet shells hit the floor as you fired in game.  Tritton had mainly three headset on display; the AX51 Pro, AX 720 and the budget AX 180</p>
<p><a href="http://booredatwork.com/wp-content/uploads/2010/02/SDC10529.jpg"><img style="display: inline; border: 0px;" title="SDC10529" src="http://booredatwork.com/wp-content/uploads/2010/02/SDC10529_thumb.jpg" border="0" alt="SDC10529" width="259" height="203" /></a></p>
<blockquote><p><strong>AX51 Pro</strong></p>
<ul>
<li><strong>Digital optical interface</strong></li>
<li><strong>Dolby Digital/Pro Logic II</strong></li>
<li><strong>True 5.1 Surround sound</strong></li>
<li><strong>Advanced inline Audio Controller</strong></li>
<li><strong>8 precision speakers with individual controls</strong></li>
<li><strong>Voice compatible with Xbox live</strong></li>
<li><strong>USb Microphone for Playstation Network/PC/MAC</strong></li>
<li><strong>Removable and Replaceable Ear pads and Headrails Pads</strong></li>
<li><strong>Removable Microphone</strong></li>
</ul>
</blockquote>
<p><a href="http://booredatwork.com/wp-content/uploads/2010/02/SDC10530.jpg"><img style="display: inline; border: 0px;" title="SDC10530" src="http://booredatwork.com/wp-content/uploads/2010/02/SDC10530_thumb.jpg" border="0" alt="SDC10530" width="244" height="184" /></a> <a href="http://booredatwork.com/wp-content/uploads/2010/02/SDC10531.jpg"><img style="display: inline; border: 0px;" title="SDC10531" src="http://booredatwork.com/wp-content/uploads/2010/02/SDC10531_thumb.jpg" border="0" alt="SDC10531" width="259" height="203" /></a></p>
<blockquote><p><strong>AX720</strong></p>
<ul>
<li><strong>Digital Optical Connection</strong></li>
<li><strong>Analog outputs with Dolby Virtual speakers for surround sound from 2.1 speaker system</strong></li>
<li><strong>Analog inputs for Wii and Mp3 Players</strong></li>
<li><strong>Dolby Digital/Pro Logic II</strong><strong>/ Dolby Headphone<br />
</strong></li>
<li><strong>Voice compatible with Xbox live</strong></li>
<li><strong>USB Microphone for Playstation Network/PC/MAC</strong></li>
<li><strong>Removable and Replaceable Ear pads and Headrail Pad<br />
</strong></li>
<li><strong>Removable microphone</strong></li>
</ul>
</blockquote>
<p><a href="http://booredatwork.com/wp-content/uploads/2010/02/ax1802.jpg"><img style="display: inline; border: 0px;" title="ax180-2" src="http://booredatwork.com/wp-content/uploads/2010/02/ax1802_thumb.jpg" border="0" alt="ax180-2" width="244" height="244" /></a></p>
<blockquote><p><strong>AX180</strong></p>
<ul>
<li><strong>Stereo Analog connection</strong></li>
<li><strong>Inline Audio Controller with independent Chat volume</strong></li>
<li><strong>Voice compatible with Xbox live</strong></li>
<li><strong>USB Microphone for Playstation Network/PC/MAC</strong></li>
<li><strong>Removable Microphone</strong></li>
</ul>
</blockquote>
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		<title>Razer Sixense PC Motion Controller- CES 2010</title>
		<link>http://booredatwork.com/2010/01/19/razer-sixense-pc-motion-controller-ces-2010/</link>
		<comments>http://booredatwork.com/2010/01/19/razer-sixense-pc-motion-controller-ces-2010/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 16:30:00 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[CES 2010]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[PREview]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[booredatwork]]></category>
		<category><![CDATA[CES2010]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Motion controller]]></category>
		<category><![CDATA[Razer]]></category>
		<category><![CDATA[Sixense]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://booredatwork.com/2010/01/19/razer-sixense-pc-motion-controller-ces-2010/</guid>
		<description><![CDATA[<br/>Razer this year showed of some of its new gaming peripherals, one of those was the Razer Sixense Pc motion controller. What’s unique about this  controller is the fact that its basic control mechanism differs from what you find in the Wii or the PS3 motion controller, is that it uses magnetic tracking. Which provides [...]]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://booredatwork.com/wp-content/uploads/2010/01/SDC10448.jpg"><img style="border-width: 0px; display: block; margin-left: auto; margin-right: auto;" title="SDC10448" src="http://booredatwork.com/wp-content/uploads/2010/01/SDC10448_thumb.jpg" border="0" alt="SDC10448" width="375" height="282" /></a></p>
<p>Razer this year showed of some of its new gaming peripherals, one of those was the Razer Sixense Pc motion controller. What’s unique about this  controller is the fact that its basic control mechanism differs from what you find in the Wii or the PS3 motion controller, is that it uses magnetic tracking. Which provides a surprisingly accurate level of maneuverability with speed and precision. The Sixense is still in development but is showing a lot of promise.</p>
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<p><a href="http://booredatwork.com/wp-content/uploads/2010/01/SDC10449.jpg"><img style="display: inline; border-width: 0px;" title="SDC10449" src="http://booredatwork.com/wp-content/uploads/2010/01/SDC10449_thumb.jpg" border="0" alt="SDC10449" width="244" height="184" /></a> <a href="http://booredatwork.com/wp-content/uploads/2010/01/SDC10450.jpg"><img style="display: inline; border-width: 0px;" title="SDC10450" src="http://booredatwork.com/wp-content/uploads/2010/01/SDC10450_thumb.jpg" border="0" alt="SDC10450" width="244" height="184" /></a></p>
<p><strong>Press Release</strong></p>
<blockquote><p><strong>RAZER™ AND SIXENSE™ COLLABORATE TO BRING MOTION SENSING CONTROLS TO PC GAMING </strong></p>
<p><em>Razer, Sixense and Valve® to showcase revolutionary motion sensing technology</em><br />
<em>with Left 4 Dead 2™ at CES </em></p>
<p><strong>Consumer Electronics Show, Las Vegas, NV</strong> – <strong>Jan. 7, 2009</strong> &#8211; <a href="http://www.razerzone.com">Razer</a>™, the world’s leading brand in gaming hardware, announced today a co-development partnership with Sixense Entertainment to develop a revolutionary true-to-life, next-generation motion sensing and gesture recognition controller for PC gaming.</p>
<p>“Razer is extending its vision for PC gaming by partnering with Sixense on this exciting new endeavor,” said Robert “Razerguy” Krakoff, president, Razer USA. “The magnetic motion sensor technology combines precision and speed with the freedom of other motion sensing technologies to fill the gap between consoles and PC in terms of human interface devices.”</p>
<p>Marking the next step in user interface technologies for gaming on the PC, Razer and Sixense scientists and engineers along with select PC OEM partners have been working on ultra-precise one-to-one motion sensing controllers that use electromagnetic fields to track precise movements along all six axes for use in current and future generation PC games. The absolute controller position is tracked to within a mere millimeter for positioning and to a degree for orientation.</p>
<p>The multi-year technology partnership between the companies have been in the works at Razer’s design innovation centers in San Francisco as well as in Singapore, where Razer recently announced a US $20M investment in the Razer-MDA IDM Lab for the research into next generation user interfaces for gaming.</p>
<p>“We are really excited to be working with Razer to bring motion gaming to the PC world. This technology collaboration will allow PC gamers to experience true-to-life gaming in a different dimension,” said Avi Arad, chairman and cofounder, Sixense. “This is a strong partnership that will not only enhance the entire gaming experience, but will truly revolutionize how games are played on the PC.”</p>
<p>Working together with Valve, Razer and Sixense will be presenting a first glance into the future of PC Gaming with Left 4 Dead 2, a co-op team based tactical FPS game that is available on the Steam network, with a technology demonstration of what is slated as the first true one-to-one motion sensing and gesture recognition platform for the PC, which adds a totally new dimension to the Left 4 Dead 2 experience. Technology demonstrations with prototype motion sensing controllers will be held at the Las Vegas Convention Center, South Hall 4, Meeting Room #S215. Products utilizing the motion sensing technology showcased at CES will be launched later in 2010.</p>
<p>“With this controller, Razer and Sixense have created the most immersive way to play our games,” said Chet Faliszek, team lead on Valve’s recent best-seller Left 4 Dead 2. “For us and for our customers, this release represents motion-enabled gaming that’s more integrated and visceral than any platform has so far achieved.”</p>
<p>Game developers and independent software vendors who are interested in porting their current games or developing future games based on the new Razer/Sixense motion sensing platform are advised to write to <a href="mailto:gamedevrelations@razerzone.com">gamedevrelations@razerzone.com</a>This e-mail address is being protected from spam bots, you need JavaScript enabled to view it . Currently the SDK is available on Steam™ and will be updated as new content becomes available.</p>
<p><strong>About the Razer Group:</strong><br />
Razer™ is the world’s leading manufacturer of high-end precision gaming products and peripherals that are designed &#8220;For Gamers. By Gamers™&#8221;. Headquartered in Carlsbad, California, Razer’s award-winning lineup of products includes desktop speakers, headsets, keyboards, mice, software, and gaming surfaces. Since 1998, Razer has collaborated with leading professional gamers to develop, manufacture and market cutting-edge gaming peripherals using proprietary technologies that give gamers the competitive edge. Razer products offer the best in precision, sensitivity, usability and distinctive product design and have a reputation for being leaders in gaming peripheral technology.</p>
<p>For more information, please visit <a href="http://www.razerzone.com/">www.razerzone.com</a>.</p></blockquote>
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		<title>NBA JAM Look &amp; Controls on the Wii</title>
		<link>http://booredatwork.com/2010/01/16/nba-jam-look-controls-on-the-wii/</link>
		<comments>http://booredatwork.com/2010/01/16/nba-jam-look-controls-on-the-wii/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 02:44:35 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
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		<description><![CDATA[<br/>Via Gonintendo The game looks fun and interesting, I do like the graphical approach. Seeing play pierces head on a Caricature is just to funny. Controls - A button passes - B button is turbo - Swipe controller side to side to execute crossover(offense) or steal attempt(defense) - Shooting and Blocking are a two part [...]]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://booredatwork.com/wp-content/uploads/2010/01/NBAJAM.jpg"><img style="border: 0px none; display: block; margin-left: auto; margin-right: auto;" title="NBA JAM" src="http://booredatwork.com/wp-content/uploads/2010/01/NBAJAM_thumb.jpg" border="0" alt="NBA JAM" width="347" height="261" /></a></p>
<p>Via <a href="http://gonintendo.com/viewstory.php?id=111117">Gonintendo</a></p>
<p>The game looks fun and interesting, I do like the graphical approach. Seeing play pierces head on a Caricature is just to funny.</p>
<p>Controls</p>
<blockquote><p>- A button passes<br />
- B button is turbo<br />
- Swipe controller side to side to execute crossover(offense) or steal attempt(defense)<br />
- Shooting and Blocking are a two part gesture much like that in Wii Sports Resort Basketball.<br />
- Pull the Wii remote up to jump, then flick forward to release the ball on offense, or swat at ball on defense<br />
- To pull of a dunk simply hold the turbo button, and use the same gestures as if you were shooting the ball<br />
- Holding turbo while swiping the controller side to side will execute the trademark shove (on defense)<br />
- Holding the turbo while swiping on offense will execute a spin move which can counter the shove</p></blockquote>
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		<title>The Tech Shout Out – Top 5 Tech Wins of the Decade</title>
		<link>http://booredatwork.com/2009/12/29/the-tech-shout-out-%e2%80%93-top-5-tech-wins-of-the-decade/</link>
		<comments>http://booredatwork.com/2009/12/29/the-tech-shout-out-%e2%80%93-top-5-tech-wins-of-the-decade/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 15:06:51 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
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		<description><![CDATA[<br/>You saw the Top 5 Fails of the decade now you can see what we think the Top 5 Tech Wins of the decade are.  No. 1 is definitely deserving of its spot as its a game changer. Subscribe to the comments for this post? Share this on Facebook Email this via Gmail Post on [...]]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://booredatwork.com/wp-content/uploads/2009/12/techwins2000s_thumb.png"><img class="aligncenter size-full wp-image-2229" title="techwins2000s_thumb" src="http://booredatwork.com/wp-content/uploads/2009/12/techwins2000s_thumb.png" alt="" width="574" height="304" /></a></p>
<p>You saw the Top 5 Fails of the decade now you can see what we think the Top 5 Tech Wins of the decade are.  No. 1 is definitely deserving of its spot as its a game changer.</p>
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		<title>Nintendo&#8217;s Lazy Game Development</title>
		<link>http://booredatwork.com/2009/12/24/nintendos-lazy-game-development/</link>
		<comments>http://booredatwork.com/2009/12/24/nintendos-lazy-game-development/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 16:13:03 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[video]]></category>
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		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://booredatwork.com/?p=2185</guid>
		<description><![CDATA[<br/>As a Wii owner and a gamer I am sure the title says it all. I am just laying my thoughts out there, please chime in. Subscribe to the comments for this post? Share this on Facebook Email this via Gmail Post on Google Buzz Email this via Hotmail Share this on LinkedIn Post this [...]]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://booredatwork.com/wp-content/uploads/2009/12/Lazy-Nintendo.png"><img class="aligncenter size-large wp-image-2186" title="Lazy Nintendo" src="http://booredatwork.com/wp-content/uploads/2009/12/Lazy-Nintendo-588x330.png" alt="" width="588" height="330" /></a>As a Wii owner and a gamer I am sure the title says it all. I am just laying my thoughts out there, please chime in.</p>
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		<title>Response to Unreal Engine 3 on Iphone</title>
		<link>http://booredatwork.com/2009/12/23/response-to-unreal-engine-3-on-iphone/</link>
		<comments>http://booredatwork.com/2009/12/23/response-to-unreal-engine-3-on-iphone/#comments</comments>
		<pubDate>Wed, 23 Dec 2009 22:30:08 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[Entertainment]]></category>
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		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mark Rein]]></category>
		<category><![CDATA[Unreal Engine 3]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://booredatwork.com/?p=2181</guid>
		<description><![CDATA[<br/>This is a video response to Epic games announcement that came through Anandtech&#8217;s posting on the 12/2/09 of the availability of Unreal engine 3 for the Iphone &#38; Ipod touch. After years of Mark Rein telling use this was not possible on the Wii and Unreal Engine 3 was meant for HD systems. Epic now [...]]]></description>
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<p>This is a video response to Epic games announcement that came through Anandtech&#8217;s posting on the 12/2/09 of the availability of Unreal engine 3 for the Iphone &amp; Ipod touch. After years of Mark Rein telling use this was not possible on the Wii and Unreal Engine 3 was meant for HD systems. Epic now has a working Unreal Engine 3 for the Iphone, but know for the Wii&#8230;. Mark Rein can you tell us why?</p>
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		<title>Unreal 3 Engine on Iphone 3GS/Ipod touch: Epic what about the Wii</title>
		<link>http://booredatwork.com/2009/12/22/unreal-3-engine-on-iphone-3gsipod-touch-epic-what-about-the-wii/</link>
		<comments>http://booredatwork.com/2009/12/22/unreal-3-engine-on-iphone-3gsipod-touch-epic-what-about-the-wii/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 21:34:43 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
				<category><![CDATA[Tech]]></category>
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		<guid isPermaLink="false">http://booredatwork.com/?p=2150</guid>
		<description><![CDATA[<br/>  After years of Epic lying to us that unreal engine was only possible on premium HD systems such as the Xbox360 , PS3 and not the Wii. Now the have gone ahead and ported it to the IPhone platform. Via anandtech I got together with Mark Rein last week and he showed me an Unreal [...]]]></description>
			<content:encoded><![CDATA[<br/><p> </p>
<p><a href="http://booredatwork.com/wp-content/uploads/2009/12/IMG_00111.png"><img class="aligncenter size-full wp-image-2148" title="IMG_0011[1]" src="http://booredatwork.com/wp-content/uploads/2009/12/IMG_00111.png" alt="" width="480" height="320" /></a><a href="http://booredatwork.com/wp-content/uploads/2009/12/IMG_00221.png"></a></p>
<p>After years of Epic lying to us that unreal engine was only possible on premium HD systems such as the Xbox360 , PS3 and not the Wii. Now the have gone ahead and ported it to the IPhone platform. Via <a href="http://www.anandtech.com/gadgets/showdoc.aspx?i=3695" target="_blank">anandtech</a></p>
<blockquote><p>I got together with Mark Rein last week and he showed me an Unreal Engine 3 tech demo running on a 3rd generation iPod Touch. The same Unreal Engine 3 that powers Gears of War 2, running on an iPod Touch. The engine also works on the iPhone 3GS, and Mark tells me that we’ll see it on another mobile platform at CES (hmm&#8230;).</p></blockquote>
<p><a href="http://booredatwork.com/wp-content/uploads/2009/12/IMG_00111.png"><img class="aligncenter size-full wp-image-2148" title="IMG_0011[1]" src="http://booredatwork.com/wp-content/uploads/2009/12/IMG_00111.png" alt="" width="480" height="320" /></a></p>
<blockquote><p>The demo is both playable and has a flythrough. It’s using a modified Unreal Tournament level previously shown off at GDC. A virtual thumbstick on the left side of the screen controls your movement, while tracking your thumb in the lower right corner of the screen controls the camera. Just tap the screen to shoot. Mark said this is a tech test bed and they’re experimenting with several different control schemes including ones with tilt.</p></blockquote>
<p>Video below<br />
<code><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="580" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Pzts8tsKuHs&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;border=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="580" height="360" src="http://www.youtube.com/v/Pzts8tsKuHs&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;border=1" allowfullscreen="true" allowscriptaccess="always"></embed></object></code></p>
<p><code>Epic after all you talk of how unscaleable for the Wii, the go ahead and do this. I love me some Gears of war. But serious. Talk about not capitalizing on a new market base with you engine. </code></p>
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		<title>E3 &#8211; new Nintendo Games we can expect to see</title>
		<link>http://booredatwork.com/2009/06/02/e3-new-nintendo-games-we-can-expect-to-see/</link>
		<comments>http://booredatwork.com/2009/06/02/e3-new-nintendo-games-we-can-expect-to-see/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 18:28:50 +0000</pubDate>
		<dc:creator>Enobong Etteh</dc:creator>
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		<guid isPermaLink="false">http://booredatwork.com/?p=1183</guid>
		<description><![CDATA[<br/>So I started watching the opening of E3 last night with the host (that guys from Talk Soup) um&#8230; but got really bored with all the Frenchies talking in their accent.. I happened to catch the Ubisoft part.. but Gizmodo is blogging LIVE!!!! with excerpts, and the best parts: NEW GAMES! So here are some [...]]]></description>
			<content:encoded><![CDATA[<br/><p>So I started watching the opening of E3 last night with the host (that guys from Talk Soup) um&#8230; but got really bored with all the Frenchies talking in their accent.. I happened to catch the Ubisoft part.. but Gizmodo is blogging LIVE!!!! with excerpts, and the best parts: NEW GAMES!</p>
<p>So here are some from Nintendo&#8230;.</p>
<p>Wii Sports Resort, Mario 3, Wii Fit Plus,</p>
<p>Read Here for the list</p>
<p><a href="http://gizmodo.com/5275641/nintendos-e3-keynote-liveblog-archive" target="_blank">http://gizmodo.com/5275641/nintendos-e3-keynote-liveblog-archive</a></p>
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